Oraculum – FIS 2012 – Looking back…

Oraculum booth - Painted logo

Oraculum booth – Painted logo

Back in July this year (2012), with exams now behind us and with classes no longer an issue – myself and the rest of my fellow 4th year Creative Media students in DkIT were busily putting the finishing touches on projects which we had all labored over and put vast amounts of work into over the course of the academic year. Many of us had encountered setbacks over the year, which resulted in slow progress. While others had to start all over again, having invested weeks or sometimes months into their projects – now faced with starting again with less time than other groups. Yet we persisted, working harder as the year went on, often resulting in increased stress within groups and often heated words – which in retrospective we can now be looked back on jokingly.

Divided into groups of 2-4 members per project back in November 2011, each group was to develop a project from scratch – initially brainstorming ideas to come up with the physical project itself. This project could be anything, a product or game even, so long as it was an interactive media piece, backed up by solid research supporting its reasoning as a product. This project would then be developed and created with the final result then to be ready for display and interaction with the public at Dundalk Institute of Technology’s annual FIS exhibition the following June (2012).

Our project was Oraculum http://oraculumcorp.wordpress.com/

Oraculum brainstorming - Early ideas being hammered out.

Oraculum brainstorming – Early ideas being hammered out.

Oraculum design - Intro animation still.

Oraculum design – Intro animation still.

Oraculum SFX - Fionn recording a flower during SFX recording.

Oraculum SFX – Fionn recording a flower during SFX recording.

Oraculum - Exhibition booth poster.

Oraculum – Exhibition booth poster.

Oraculum character design - Alice sketch.

Oraculum character design – Alice sketch.

Oraculum team caricatures.

Oraculum team caricatures.

Forming our group back in November 2011 – Lynsey Toner (Project Manager & Animation), Elena Rimeikaite (Design), Fionn Larkin (Audio) and myself Eamonn Cahill (Narrative & Programming) – we created an interactive science-fiction narrative, set in the alternative future city of Europa, a place where a new technology called ‘Focus’ has split the society in two and where the evil corporation Oraculum controls the population with an iron fist. As an ‘interactive narrative’, the user follows the story of Europa citizen Alice Leporinum – an Oraculum employee who for the past year has been searching for her missing brother Albus, a former scientist for Oraculum. As a point & click adventure, the user interacts with on-screen graphics and animations, navigating along a unique path through the story, encountering mysterious characters and difficult puzzles/ mini-games along the way – ultimately ending in one of two possible endings.

Fionn painting the Oraculum booth.

Fionn painting the Oraculum booth.

Oraculum booth - Lynsey painting logo.

Oraculum booth – Lynsey painting logo.

Oraculum booth - Painted circuits on walls.

Oraculum booth – Painted circuits on walls.

Oraculum booth - Ready for equipment...

Oraculum booth – Ready for equipment…

With a complicated narrative (eventually condensed down to what was eventually exhibited), a branching storyline (again, cut down), original soundtrack (composed by the talented Fionn Larkin), unique design (from the mind of Elena Rimeikaite) and superb animation (courtesy of our excellent PM Lynsey Toner) - Oraculum grew and grew as the year went on, becoming quite a large project to finish.

But we got there! :)

Oraculum booth - All programming bugs fixed! :)

Oraculum booth – All programming bugs fixed! :)

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FIS 2012

Oraculum booth - Ready for exhibition...

Oraculum booth – Ready for exhibition…

Beginning of June 2012, and everyone in the Creative Media and Film & Video departments were hurriedly rushing around, setting up and decorating individual project booths while some were adding the finishing touches to their projects, fixing programming bugs and preparing equipment for booths. Everyone was busy getting their projects ready for what was to be the culmination of over 7 months work – ending with their projects going on show at DkIT’s annual FIS Exhibition, an event which attracts a large crowd of vistors from the public each year, as well as important figures from the media industry.

Veracity guys hard at work.

Veracity guys hard at work.

Cyldrum booth

Cyldrum booth

Smart Kids booth

Smart Kids booth

Miology Labs booth

Miology Labs booth

Caligo booth - James ironing out programming bugs.

Caligo booth – James ironing out programming bugs.

[Unfortunately only have pictures of a handful of projects on show at the exhibition... Sorry.]

In the Oraculum camp, with two days presenting our work to the public, describing how we came up with the idea for the project and explaining all the research behind the narrative and its meaning, as well as watching how people actually enjoyed and engaged with our project, then coming out saying how much they loved it – it all felt worth it. 7 months of hard work, late nights, heated debates over the projects direction and a building workload, suddenly felt justified. We got the project there in the end.

As always, looking back on the year, there was always room for improvement. Certain parts of the project could of been done better and we could of done with starting work on some parts of it a lot earlier. But then its easy to pick holes looking back on something. We created a totally original product, something which didn’t replicate or copy anything else. We worked together as a team, helping each other out when it got hard, understanding the need for criticism as well as approval in getting work done right. We worked hard on our respective areas, while ensuring it jelled together as one solid product. We got it done.

It took a heck of a long time getting there, but we had a great time doing it.

FIS Exhibition take down day

FIS Exhibition take down day

FIS 2012 - (Most of) 4th year Creative Media.

FIS 2012 – (Most of) 4th year Creative Media.

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Hopefully I can update this post sometime soon with an uploaded version of the Oraculum project so you can see for yourself what we managed to create in the end…

DkIT is to host 11th FIS exhibition 6th-8th June 2012

DkIT is to host the 11th FIS exhibition in the newly renovated Carrolls’ building at the start of June – Entertainment – Dundalk Democrat.

Oraculum goes on show at DkIT FIS exhibition 6th – 8th June.

All welcome! :)

What is Oraculum?… (Not a contagious disease)

What is Oraculum?
oraculum logo - eye
Oraculum is a 2D, point & click, exploration narrative set in the not too distant future in the troubled dystopian city of Europa. A radical vision of an alternative future, where society has split due to a new technological drug called Focus. In the city of Europa, the population is controlled by the mega corporation Oraculum, using the Focus drug to infiltrate their everyday lives.
Below the city, in the subterranean society of Lower Europa, a population of anti-Oraculum individuals who have rejected the artificial paradise of above, live in exile and poverty.
Focus drug propaganda
Focus drug propaganda
The player takes on the role of Alice Leporium, a lifelong member of Oraculum’s security service, the ESA, and a Focus drug user. A year ago, following a spate of strange behavior, Alice’s twin brother Albus mysteriously disappeared and was never seen again. With Alice suspicious of the corporations involvement in her brother’s disappearance, and a sudden call from a mysterious stranger – Alice must go in search of Albus through the strange subterranean world of lower Europa, unfolding the true nature of Oraculum and her new role in shaping the future of Europa…
What is Oraculum for?
Oraculum is a 4th year (Hons) Creative Media, end of year group project in Dundalk Institute of Technology – which will be on show at the DKiT’s FIS 2012 exhibition, 6th – 8th June 2012.
Who is Oraculum?
Elena Rimeikaite – Design
Lynsey Toner – Project Manager & Animation
Fionn Larkin – Audio
Eamonn Cahill – Narrative & Programming
Where can I learn more about Oraculum?
Visit Oraculum’s Blog at:
Or Facebook page at:
Or Twitter page at:
Or check out the Creative Media course blog at:
…Or visit us at the FIS 2012 exhibition from 6th – 8th June 2012.
And don’t forget, Oraculum loves you! :)

BGL Productions presents… ‘Water Charges report’

BGLNews logo

BGLNews logo

For my final CA as part of the Media, Discourse & Analysis module in college, I was required to work in a group with my fellow students Siobhan Gallagher and James Butterly, to work on a fictional news report/ broadcast based on a current topic in contemporary Ireland  - which would display an assortment of the theories and topics covered in the module over the course of this semester. By doing this, we would present what we have learned from the module and put it into practice in a professional piece of media.

water shot

water shot

For the news report, we decided to cover the topic of the current water charges issue in Ireland – presenting a biased news report in favor of the charge, and implementing ‘scare tactics’ and specific imagery and language to intimidate viewers into complying with the proposed charge. We also wanted to include doctored vox pops (or talking head interviews) where we would speak to those in favor of the charge, and omit those who are not.

Vox pops - Elena Rimeikaite

Vox pops – Elena Rimeikaite

Using a voice over (Our voice actor had to back out of the initial recording so I did the voice over), we implemented specific language and ‘buzz-words’ to put forward an ‘preferred meaning’ to the viewer, where we wanted them to comply with the charge and fear the possible consequences. See their peers and equals on screen, happily filling out registration forms, paying the charge and vocally approving the charge – we would subtly imply that everyone else is paying the charge – so the viewer should too. Shot angles were also carefully used in vox pops, where the camera ‘looks up’ to these ‘upstanding members of Irish society’ – making the viewer feel almost beneath them.

Water fountain

Water fountain

Informational statistics and figures were also used to get across to the viewer, the scale of those registering and paying the charge – while specifically omitting opposing figures which would show those who are opposing the charge. In addition, we also intentionally omitted footage covering opposition to the charge such as recent protests, as this would be in opposition to out ‘preferred meaning’ and lead the viewer to think otherwise.

DKiT - Carrolls building

DKiT – Carrolls building

To point out, many shots used in this pice were shot on location in DKiT (Such as vox pops and images of the campus). However, under fair use, we also used shots taken from Irish news broadcasts related to this report – mainly gathered from a number of broadcast videos provided on rte.ie. We do not claim to own these shots, but all footage was edited by ourselves. These additional shots complemented the report as a means of conveying the language of the report in a visual manner and suggesting the ‘preferred meaning’ to the viewer through instantly recognisable imagery (flowing water, happy faces, homes, known politicians). These worked in conjunction with the voiceover to get the report across to the viewer.

"I have to pay for water?" - Siobhan and James

“I have to pay for water?” – Siobhan and James

Anyway, we put a good bit of work into it and are pretty happy with the end result. So heres the final video.

Enjoy! :)

For more info on the video such as early research and sources for video clips and statistics used, check out the production blog at http://begrandlike.wordpress.com/

Slán go fóill, agus beidh sé mhór, cosúil le! :)

Mr. Snooze music video tops 1000 views!!!

Yep its true, my wickle music video for Daragh Slacke’s – Mr. Snooze (Official music video), has now been viewed 1000 times (And counting) on YouTube! ***Fact***

This calls for a smileyface :)

‘How I Misplaced My Girlfriend’ now available on Vimeo!

A very short film in the style of silent film comedies, ‘How I Misplaced My Girlfriend’ was shot during the making of ‘Oh Baby’ and is now available to watch on Vimeo!:

Its still free to watch on YouTube too!:

Enjoy! :)

‘Oh Baby’ music video now available to watch on Vimeo!

Heya guys!

Sometimes it feels better to have more than one option; tea or coffee, sticks or stones, Tayto crisps or King crisps, the original star wars trilogy or the prequels …ywos better than one. So, just to be super nice, Fabian Gillick’s ‘Oh Baby’ music video is not only available to view on YouTube, but its now available to view on Vimeo too! Awesome, i know. So check it out and see which one you prefer:

And just in case you missed it, here it is available on YouTube:

Enjoy! :)

A little help goes a long way!!!

Hiya! Hope your feeling great because the Oraculum project needs you!

If you have 2 minutes to spare, please click on the following link to our project survey and tick a few boxes for us. We would forever love you and might even send cake! :) Thank you!:

https://docs.google.com/spreadsheet/viewform?formkey=dDFqMU9JeUU0NmhNZndyQ0dRd1R2ZEE6MQ

For an explanation on what exactly Oraculum is and some additional links for more info on the project read on!:

Oraculum is a 4th year Creative Multimedia group project im currently working on with my fellow group members Lynsey, Elena and Fionn. The project itself is a 2D, explorative narrative, set in the alternative future city of Europa where a new technology called the ‘Focus’ drug has split society in two, and the mega-corporation ‘Oraculum’ now governs Europa and controls its citizens through subtle technological manipulation. You play Alice, a member of the ESF(Europa Security Force), Oraculum’s personal police force. Since your brother Albus’ mysterious disappearance a year ago, you have been searching for him ever since. With suspicions of foul-play by Oraculum and an unexpected call from a mysterious stranger claiming he knows where Albus is, you are drawn into the underworld of Europa where you face the truth behind your brothers disappearance and the true nature of Oraculum…

Exhibiting at the upcoming Fis exhibition at DKiT in June, Oraculum will be a fully interactive an immersive experience for the user. Enclosed in a standalone installation, with overhead projection, surround sound and unique rollerball controls, the user will navigate through an detailed, original vision of the future through point and click interactions with objects and characters on screen. Progressing through the narrative, the user will be faced with difficult challenges and important choices, ultimately resulting in one of two possible endings, depending the choices made.

For more information on the world of Oraculum, regular updates on the projects progress, or if you would like to contact us, visit out blog at:

http://oraculumcorp.wordpress.com/

Follow us on Twitter at:

http://twitter.com/OraculumCorp

Check out our Facebook page at:

http://www.facebook.com/pages/Oraculum/188239081260037

Or send us an email at oraculumproject@gmail.com

Remember: “Focus – Better Mind, Better Future.”

Oraculum loves you! :)

Official music video for ‘Oh Baby’!!!

Its finally here! The official music video for Fabian Gillick’s rock anthem ‘Oh Baby’.

Shot on location in Cavan Town and Ballyhaise, Co.Cavan.

Enjoy! :)